Version: 1.0 Spring Maps Freeware
The famous Stadium of Pripyat, the ghost town, flooded with radioactive water.

Have there been any Recent Advances?
Version: 1.0 Spring Maps Freeware
The famous Stadium of Pripyat, the ghost town, flooded with radioactive water.
Version: 1.0 Spring Maps Freeware
Author / Publisher: PRINCE_doo
Version: 0.1 Spring Maps Freeware
Author / Publisher: PRINCE_doo
Version: V2 Spring Maps Freeware
Melt v2, the shiniest snow in Spring! For teams or 8 player FFA.
Changes:
fixed missing metal patches
fixed splattex scales and mults not being applied, tweaked values
increased min/max elevation to avoid water pools
new detailtex if /advmapshading off
new sky
slightly less metal
removed unused features
added black border with mapextension widget enabled
“palm trees” now have better labels
converted .tga to .dds files
usable .sd7 archive
Original Melt V1 by Beherith
V2 by The_Yak
Spring Maps Freeware
It is just a SandCastles2 with Meteors. It works only with zero-k.
v2: Fixed bug with error spam after killing Zenith.
Updated by N0U
Version: 2.53 Games Freeware
Hi,
Here it is BA Chicken Defense 2.53, just uptated to new BA 7.80 release dependency.
Have fun 😉
Dependencies: Balanced Annihilation Related links: http://springrts.com/phpbb/viewtopic.php?f=44&t=30827&p=546341#p546341 Author / Publisher: FabriceFABS
Version: 2.53 Games Freeware
Hi,
Here it is BA Chicken Defense 2.53, just uptated to depends to new BA 7.80 release.
Have fun
Dependencies: Balanced Annihilation Related links: http://springrts.com/phpbb/viewtopic.php?f=44&t=30827&p=546341#p546341 Author / Publisher: FabriceFABS
Version: 7.80 Games Freeware
7.79 -> 7.80
18/08/2013
– Fixed specs not being white in Lock Camera and Ally Cursorss
– Fixed not being able to resign when had 0 units left
– Prevent spam of “i took” messages from over-enthusiastic takers & fixed text
– Reduce “i took” to a single line and use rounded numbers
– Require players to use a few resources before getting the efficiency award
– Fixed some other rare lua errors
7.78 -> 7.79
18/08/2013
– Updated game end gadget
– Added awards gadget
– Fixed Startpoint Assist not catching afk players
– Lock Camera and Ally Cursors become gadgets, net traffic halved
– Afk players are takeable (threshold is afk for 90s or afk at gamestart with no initial queue)
– Take reminders are handled entirely through AdvPlayerList
– Units remember exp when resurrected
– Fixed Waypoint Dragger causing crashes for some mice
– Fixed widget handler passing bad arguments in UnitCreated
– Initial Queue orientates its first building towards the map center
– Unit Moving widget moves units forwards instead of randomly
– Wind Generator death explosion gives ‘old’ chaining behaviour
– Remade impulse of Leveller & Janus
– Fixed dynamic collision vols that couldn’t be hit by some weapons when closed
– Fixed Dragons Teeth not getting crushed
– Naval Engineers can’t build Croc/Triton and T1 Amphib Constructors
– Increased Croc buildtime
– Fixed torpedo bomber aiming
– Increased death explosions of T1 Construction Ships and Tidal Generators