SpringFiles: Hotlips Redux
Version: V1 Spring Maps Freeware
Now released! A remake of Baracus’s map Hotlips001. New changes include:
-New filtered and natural looking 16-bit heightmap
-Tweaks to height(map) for increased vehicle playability
-New desert texture
-Trees and rocks
-SSMF
-Start positions
-Better bumpwater settings
Thanks to:
Baracus: Original Hotlips001
Agorm, Smoth, Comp1337: Features
Funkencool, Beherith: Borrowed bumpwater settings from Trefoil and Mercury
Beherith, Silentwings, Funkencool, and others: Assistance and troubleshooting
Made with World Machine, GIMP, Notepad++
Download and place in /maps/ folder, or use an autodownloader like Zero-K lobby.





Related links: http://springrts.com/phpbb/viewtopic.php?f=13&t=28724 Author / Publisher: The Yak
Kloot: Heart Of The Swarm
EvolutionRTS: Evolution RTS v4.4 released!
Pretty significant changelog this time with a bunch of cool fixes and additions!
Change cloak cost for amphib factory to 5 energy
New sprite for energy core collection clearly denoting the +5/+5 income
Energy Cores are no longer reclaimable via traditional means (fixes bug of only receiving +5 energy from cores when being reclaimed manually)
Added sprite for when drones get spawned
Added sprite for when manual reclaim is used on a map feature
Add sound effect and animation for when a building is canceled due to low power.
Make actionfinder default when you are a spectator
Cause idle workers to automatically reclaim, heal, and assist
Add Minimap Events notifier
Fixed missing texture elrpc.png bug
Fixed Area Mex not working for underwater mexes (Big thanks to Niobium and Knorke!)
Removed the red range ring from the Hover factory (unneeded)
Buffed HeavyTurret damage modifier to 600% (400%)
Gave hover and allterrain heavy tank destroyers 50% damage penalty vs buildings (and fixed descriptions)
Fixed underwater structures not being able to be built
Fixed underwater buildings costs
SpringFiles: Tangled Isthmus Revised v1
Spring Maps Freeware
Removed the speed bonuses from hovers, so other kind of units are now viable in ZK as well.
Kloot: Cross The Streams
SpringFiles: Spotter (gui_spotter.lua) Lua Widget
Version: 1.0 Lua Scripts Freeware
Like Teamplatter and Enemyspotter together, modified.
And without the performance penalty of Teamplatter.
SpringFiles: Balanced Annihilation
Version: 7.72 Games Freeware
7.71 -> 7.72
9/21/2012
-Semi-fixed Customformations bomb line
-Fixed nuke not firing if order given before missile is ready
-Fixed subs and subkillers firing in any direction
-Fixed nuke bombers refusing to fire at ground
-Fixed aircraft getting stuck on air repair pads
-Fixed reclaiming crashing aircraft giving lots of resources
-Fixed killing crashing aircraft givings -1 XP
-Fixed units getting stuck in labs
-Fixed passive builders not detecting stall condition correctly
-Reclaim command can now be waited
-Added splash sounds
-Crashing aircraft do less damage
-Fixed turninplace for most units, handling and pathing improved
-Added QTPFS modoption
-Amph t1 vec cons now have better acceleration: handling>random nerf
-Added logo (MAKE A BETTER ONE!)
-Auto idle timer changed to 2.5 minutes
