SpringFiles: Balanced Annihilation

Version:  7.86 Games Freeware

7.84 -> 7.86
07/12/2013

– Awards are passed to the replay site
– Tidied up modoptions
– Limit Dgun Range now prevents dgunning within enemy startboxes
– Made Armageddon Mode more fun; only the immobile units explode
– NoCloseSpawns doesn’t affect cooped players
– Fixed NoCloseSpawns somtimes preventing ok startpoints
– Added widget to show comblast and Dgun range (default disabled)
– Death messages show in white
– Hid superfluous connection/quit messages in Red Console
– Fixed not being able to toggle specs in AdvPlList
– Hotfix for non-waterweapons trying to shoot underwater in 95.0
– Fixed battlesubs ignoring orders while attacking
– Fixed rez subs often not being hit
– Torpedos won’t fire at floating mines
– Increased build time of Commandos mines slightly
– Nanos default to passive

therock.jpggreen.jpgAuthor / Publisher:  silentwings

SpringFiles: tower

Version:  0.4 Spring Maps Freeware

that the vauban forteress original design i wanted so much :
my second map but made with blender
contain a height map
3 ground types : sand around soft , concret walls very hard , metal platforms nearly indeformable;
some water around ;

to improve / fix :
metal plateform not fited
sea too little for invasion operations
no metal in water
no geovent
no tree
sand too much soft(easy to fix) not checked concret & metal hardness
wall corner got better passability
rear acess too sloopy
nearly all the map is too much staired
low height are inacurately sloped must found what is the problem (bad blender tutorial or bad convert software)
texture to make nice

tower_passability.jpgtower_metal.jpgtower_frontview.jpgtower_rearview.jpgtower_sideview.jpgtower_fromsea.jpgtower_closup.jpgAuthor / Publisher:  depreciator

The Cursed: The Cursed – new version released

“The Cursed” is a very unique FREE realtime-strategy game based on the Spring engine (Windows & Linux). The game is about bones, undead, demons, space marines and magic settled in a futuristic environment. It is a fresh mixture of gameplay elements from many popular RTS games.

TA Papercraft: Small update.

I added some instructions to the Goliath file, as it had none at ALL. So go to the Downloads page and get the new file!

To any Dutch/Belgian/German visitor, I will be visiting the IPMS event/convention in Nieuwegein, NL on Saturday 27 October. I am bringing print outs of several choice units to hand out to anyone who wants some!

More information about the IPMS even can be found on www.IPMS.nl.

Hope to see you there!

TA Papercraft: It is a Fing now.

My friend Trump_card came up with this very obscure unit:CORFING.pngSo I decided to make it into a paper model:

It has no name other than CORFING in the gamefiles.

Then I wanted to do another ‘obscure’ unit, which became the lvl1 sniper Kbot I once made for TA, the Breaker.

This one never got past the scripting.

But both are available now on the Downloads page!

TA Papercraft: Quick update.

I updated the LOGO textures file to contain changes made when I was creating the models, so download it to update yours!

As for future units, I made the Crawling Bombs, the Roach and Invader:

I haven’t done the instructions yet, but the models aren’t too hard to make, they are just very small. They will be up as soon as I do the instructions.

The Core Hovercraft are also in production:

Nixer

Snapper

Construction Hover

Slinger

Scrubber

The Scrubber, Bear and factory are yet to be textured.