SpringFiles: Violence

Version:  1 beta Spring Maps Freeware

Beta release of Violence, 5 way lava crystal underworld. Playable but lava shader has some problems, especially with Zero-K.

Includes (some) source files

Credits to come

screen00285.pngscreen00282.pngscreen00279.pngscreen00278.pngAuthor / Publisher:  The Yak

Zero-K: War breaks out, spaceways in chaos! (Planetwars 12)

In the midst of government instability in both factions, fighting has broken out across the galaxy. Some planets have been swayed to one faction or the other, others have been outright depopulated. The galaxy’s mercenaries are already bidding for contracts, hoping to earn fame and glory in the upcoming war. Amidst the tattered stars, the faction that can consolidate its position the fastest is certain to secure an advantage.

Who will prevail in this contest of blood and iron? Find out in this exciting new round of Planetwars!

Zero-K: More casts!

Tensions rise as factions gear up for the looming planetwars, so here’s something to lighten your spirits: five new casts by CArankAdminShadowfury333!

Amongst other pretty things, these feature rather cunning and exemplary use of blastwings and scrubbers.

HD Zero-K 2013/10/03 – 1v1 (Obs): Steel_Blue(Sh) vs norm0616(Sh) on Battle for Planet XVII
HD Zero-K 2013/10/03 – 1v1 (Obs): Cyberpony(Gs/Cl) vs Googlefrog(J/Air) on Iced Coffee
HD Zero-K 2013/10/03 – 1v1 (Obs): Godde(Hov) vs Saktoth(LV) on Red Comet Game 1
HD Zero-K 2013/10/03 – 1v1 (Obs): Godde(Hov/Gs) vs Saktoth(LV) on Red Comet Game 2
HD Zero-K 2013/10/03 – 1v1 (Obs): Godde(Hov) vs Saktoth(LV/Air) on Red Comet Game 3

Zero-K: The factions condense

?But if you’re thinkin’ about my baby
It don’t matter if you’re black or white ?

In preparation for the next round of PlanetWars, the five factions have been condensed into two, according to their alignments at the end of the previous round. Thus:

Machines, Cyber, Empire -> Synthetic Pact
Dynasty, Liberty -> Dynasty of Man

If you wish to have your clan moved to the other faction, please file a request in the comments thread 🙂

Zero-K: PlanetWars round 11 officially concludes (finally)

The Dynasty of Earth and its allies in Liberated Humanity have established themselves as the dominant power in the galaxy!

After over a thousand battles, intense political intrigue, multiple betrayals and the firing in anger of planet-destroying superweapons, the Dynasty-LH alliance has cemented its position, holding 60% of all planets. In the course of the conflict, the old Empire has been destroyed, its remnants assimilated by the Free Machines it once opposed. Both the Machines and the Cybernetic Front have dug in, awaiting their chance to regain their lost ground… which may come soon.

Tune in next time for the next episode of PlanetWars!

SpringFiles: Balanced Annihilation

Version:  7.83 Games Freeware

7.82 -> 7.83
23/09/2013

– Fixed console crash related to joining game after gamestart
– Death messages moved to gadget
– Added CameraFlip widget (press ctrl+shift+o to flip overhead/smooth cam)

7.81 -> 7.82
21/09/2013

– Removed “I sent 0 e/m” messages from AdvPlayerList
– AdvPlList doesn’t flash a take button for just tiny e/m amounts
– Added some more loadscreens (thanks Floris!)
– Fixed death messages! (in RedUI only, until 95.0)
– Reduced wind death explosion slightly
– Arm & Core Destroyer velocity reduced, sightdistance reduced
– Removed metal cost from Screamer/Mercury missiles
– Slasher/Samson handling reduced, won’t fire backwards, buildtime and airsightdistance increased
– Fixed Pitbull and Ambusher not being hittable by some weapons
– Fixed awards gadget for spectators/coops
– Fixed awards gadget error on screen resize
– Fixed Hammer barrel animations
– Fixed torpedos hitting ally stuff
– Fixed torpedo launchers being buildable in too shallow to fire water

mescalinecoms_0.jpggreen_0.jpgtherock_0.jpgAuthor / Publisher:  silentwings

SpringFiles: Green Farms Concept

Version:  2 Spring Maps Freeware

Grow it. Pull it. Light it. Smoke it.
Fight for metal, especially on the land bridges and around the central platforms!
Explore the mysterious map feature options!

Changelog:
V2 – Update release
+New map “Feature” options! (BA friendly, disabled by default)
+Updated map texture
+Default tidal strength changed: 28->25

V1.1 – Bug fix release (texture path incorrect in smf file)

V1 – Initial release

green_farms_concept_mini_0.pngscreen00042.pngscreen00041.pngAuthor / Publisher:  REVENGE