Zero-K Tournament: 2014/06/28 2v2 Tournament – Quarterfinals: Anarchid & TheSponge vs Cowinatub & Bcuky – Zero-K
TA Papercraft:Submarines!
I made all 5 combat submarines into a paper model, I haven’t built the textured versions yet though. But here are some screenshots of the 5 subs:
Core Shark
Core Snake
Core Leviathan
Arm Lurker
Arm Piranha
All 5 submarines are avialable as of now in the Downloads as a single
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.zip. Instructions are in the Properties window.
I also have a facebook page and a twitter account you can follow for news!
XTAReplay: Anarchid vs GoogleFrog (Zero-K Obsidian)
EvoRTS: Evolution RTS Open Bracket 2v2 Tournament and Get-Together #30!
Evolution RTS Open Bracket 2v2 Tournament and Get-Together #30!
It’s tournament time! Some pretty awesome teams have signed up so far, so we’ll see how they all do (although I have my money riding on team ForbKinz)! Games will be cast and fun will be had by all! If you would like to sign your team up for the 2v2 tourney, it’s not too late!
Just click here: http://challonge.com/tournaments/signup/z4NmFRwzGl
As per the usual, we will be meeting in the torture chamber room in the spring mumble server at gametime and the even will be livestreamed via twitch! Hope to see you there!
Spring Mumble Server Details:
http://springrts.com/phpbb/viewtopic.php?f=1&t=20432
Livestream is located at:
http://www.evolutionrts.info/stream
Zero-K: Back to the Future: Zero-K v1.2.6.0 with Spring 97.0
Hop in the DeLorean, we’re going 88 mph with no looking back! 1.21 gigawatts, baby!
Balance
Rocko:
Rocket speed reduced by 5%
Gauss guns can now pierce water. This is to make Scrubber (now Dagger) useful in the sea. As a side effect the Gauss Turret is another form of anti-sub and wading Detriments no longer fear submarines.
Scrubber has been renamed to Dagger (to reduce the prevalence of Sc- names).
Gauss Turret can now shoot at aircraft.
Funnelweb:
Replaced Gauss Gun with a dual Glaive Gun.
Commander Gauss has been removed. Shock Rifle now converts from Light Particle Beam.
Duck, Scallop, Scalpel, Crusader (depthcharge), Hunter, Snake and Serpent no longer lead their target. This makes them better at shooting targets near their maximum range.
Duck:
Health 240 -> 340
Range 240 -> 250
Added unit AI.
Urchin:
Health 1000 -> 900
Range 600 -> 520
Other
Significantly increased the performance of the unit selection window.
Minor Unit AI optimization.
Minor Shield Link optimization.
Fixed Initial Queue crash.
Added a modoption to force Commander Junior.
Solars can no longer be forced open. Reduced Hawk firing sound.
EvoRTS: Evolution RTS Open Bracket 2v2 Tournament!
Evolution RTS Open Bracket 2v2 Tournament!
As requested, this tourney is finally happening!
Map Pool is still TBD for the moment.
First map will be random (via !nextmap command), and after that, losing team chooses. Matches will be a best of 3.
The date of this tournament is going to be at 5pm GMT (that’s 10am PST, 12pm CST and 1pm EST) on Saturday, June 7th.
Signups are open, register your team now!
http://challonge.com/tournaments/signup/z4NmFRwzGl
baaaaa announcing trollnament organized by saksi 
EvoRTS: Evolution RTS Get-Together #28!
Evolution RTS Get-Together #28!
This week is going to be held at a bit later time than usual. Specifically at 10pm GMT (that’s 3pm PST, 5pm CST and 6pm EST for you people in the states). Had some stuff come up, and this way Ikinz gets to wake up at 9am instead of 4am!
As per the usual, we will be meeting in the torture chamber room in the spring mumble server at gametime and the even will be livestreamed via twitch! Hope to see you there!
Spring Mumble Server Details:
http://springrts.com/phpbb/viewtopic.php?f=1&t=20432
Livestream is located at:
http://www.evolutionrts.info/stream
