SpringFiles: Constructor locater

Version:  0.95 Lua Scripts Freeware

Constructor locater for Zero-K

The widget displays animated graphics around constructors in order to facilitate finding them. Markers are shown on the mini map as well. Indicator shape, animation speed and the two colours are customizable. The graphics are shown based on either key presses, a certain height or whether the cursor is on top of a constructor. These conditions are configurable as well. By default both Q and Space activate the indicators.

Known issues

– it is unknown whether the following still exists: graphics may not sometimes appear without restarting the widget

If you don’t know how to install local widgets, see the instructions at the end of the description box on this page:
http://springfiles.com/spring/lua-scripts/completed-unit-notifier

conlocater.pngAuthor / Publisher:  Sphiloth aka. Alcur

Zero-K: Zero-K v1.0.8.7

The constant cycle of improvements continues.

Note: many of these changes were in previous stables following v1.0.8.1, just not disclosed because they didn’t merit news posts on their own.

== Balance ==

Grizzly:
* HP 10k -> 9k

Goliath:
* Replaced flamethrower with short ranged slow beam. 3x damage and reload time as that of Moderator.

Puppy:
* Cannot eat map features.

Phoenix
* AoE 256 -> 216
* Max on fire time 15s -> 10s

Duck:
* Cost 200 -> 180

Avenger:
* HP 300 -> 350
* Missile Damage 200 -> 220
* No longer auto targets ground units when patrolling.

Vamp:
* Speed 10 -> 9.5

Vulture:
* Speed 11 -> 12
* HP 850 -> 950

Crane:
* HP 180 -> 240

Athena:
* Can build Djinn

== Interface ==
* Fixed checkbox rendering
* Old energy icon is now used for unpowered units.
* Metal spot data is shown in replays.
* Minimap can be resized when not in tweak mode but it cannot be expanded to take up the whole view.

== Other ==
* Fixed amph factory killing things touching its backside (such as morphing geos).
* Fixed tactical AI which broke due to new engine compatibility.
* Merl has a “don’t fire at radar” toggle.
* Melee chicken attacks are no longer blocked by shields.
* Initial states configuration now handles cloaked units properly. * Clippy complains less about energy.

SpringFiles: Mini Nuggets v3

Spring Maps Freeware

New to this version:
– You can put in a CAI allied with the chickens for an additional challenge!
=======

A Chicken defense map inspired by KaiserJ’s Chicken Nuggets v4.
Optimal for 2~3 players.

Currently in development (tweaking and such).
Comments are welcome!

Known issues:
– Imbalances between mex spots. (FIXED)
– Terrain is not symmetric between top/bottom. (FIXED)
– Mex spots don’t overlay perfectly with the mex-indicative texture. (MOSTLY FIXED)

Source here: https://github.com/jasonpl/mini-nuggets

preview_1.jpgRelated links:  https://github.com/jasonpl/mini-nuggets Author / Publisher:  jasonpl

SpringFiles: Tabula-v5b

Spring Maps Freeware

A re-upload of Tabula, to fix version 4’s buggedness on Springie hosts. Perhaps a bit hacky to release a new version just for that, but it’s a solution and I’ll take it.

tabula_logolarge.jpgAuthor / Publisher:  Antero