Version: 1.0 Spring Maps Freeware
An ancient battleground revisited.
Designed for 4v4 or 3v3 (8 start positions). Metal spots on land give 2 (a few 2.5/3), in the sea 2.5 metal. Sand ist softer (hardness 200), rocks and stones have hardness 800. Speed modifier on the rocks and roads: vehicles *1.2, bots *1.1.
Tested with BA:
Except amphibious units (can go nearly everywhere) only bots can climb rocky south hill. Rivers and river delta passable by vehicles, ships can go up the delta until the end of the first pond.
Wind, metal and daytime can be changed in the map options.
Credits:
Using offical map blueprint container and feature models by smoth, ad0, noize and lathan from Spring Features 1.0 pack (models included in map, no dependency to avoid problems with auto-downloading).
Skyboxes and some splat texes from smoth and Beherith.
Tools:
Inkscape (rough draft), Krita (heightmap), SpringMapEdit (basic texturing), Gimp (everything else).
Licence:
scripts GPL 2.0, art CC BY 3.0





Author / Publisher: qray






