Version: 1.69 Games Freeware
— Not OTA v1.69 —
NOTA is a TA themed mod designed for larger maps with to-scale units, fuel for airplanes, and more.
NOTA features more strategic play, more diversified unit types, and a slower tech/econ development.
NOTA games can be very quick, seeing only t1 units, or very long, ending with the appearance of incredible superweapons.
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INCLUDED
– LuaAI: Spacebugs.. – specific scenario enemy, space insect invasion (v1.6)
– LuaAI: N.O.E. ……… – skirmish enemy (v1.69 beta)
– KOTH mode ……….. – scenario where players fight for specific territory (v1.6)
– MISSION: TTD ……. – multiplayer mission (v1.69 alpha 05) (map Throne v1 needed)
HOW TO USE THESE MODES? CHECK: http://nota.machys.net/gameplay
———— CHANGELOG ———————
v1.69
GAME
– fixed model radius of air-transports (Spring 91.0 bugfix) so load/unload works fine again
– lualization of Gamedata/icontypes.tdf -> icontypes.lua
– unit_comm_nametags.lua widget repaired
– bigger spread for mass airtransports (unloadSpread: 1->3)
– Eagle and Vulture (radar planes) have radar ON when built by default
– dragon teeth models of both main sides are a bit bigger (before: 1/2 of OTA/BA teeth, current: 3/4 of OTA/BA teeth) and their mass changed from 49 => 1600
– CORE tower AA beam now shoots only lowVTOLs, too, as ARM missile one does.
– experimental: heatmapping ON (low level) for most of the types of units to avoid “grouping” in one path
– EMP paralyzation effect now appear when current health of unit is reached, not when the maxHealth reached as was before (default)
– reclaiming works more gradual now – you get resources not at the end, but after every 1/4 of reclaim, for features and dead units works the same
– lualization of modrules.tdf -> modrules.lua
– fixed 34 bad yard unit definitions
– fixed 2 old names of targeting class
– old player_killed messages working again (f.ex.: “Team 1 (danil_kalina) has been terminated”)
– “pirates” and “spacebugs” startoptions removed (pirates subproject abandoned, only pirates mission will be created, spacebugs mode can be played by adding Spacebugs AI)
NOE
– added support for missions and NOE AI modifications
– NOE: enhanced build decisions for late games
MISSIONS
+ NEW MISSION: TTD (Transportable Tower Defence) – alpha test






Related links: http://nota.machys.net Author / Publisher: PepeAmpere