SpringFiles: DeltaSiegeDry X

Spring Maps Freeware

Just DsD with some changes for BA

First of all This is a release for fun nothing more, the intention is not damage the mod, corrupt,
or any bad things

Changelog DSD X:

Added New Geo Spots for front south players with 2 starting metal spot
New Geo spot on midle hill
New Geo spot on south in midle of 2 south mex

Mod:

-Removed Krog, Juggernaught, Legendary, and Gorilla from T3 gantrys
-Krogtaar is now the hightest HP unit with 25.000 HP on core, Bantha Have 20.000 HP, damage and price of them balanced

-Nanos Buildrange increased to 450, now can self destruct com and reclaim theyr metal in range
-Vehicles buildrange and pathing improved
-Consul now builds t2 hovercraft Tempest, icon after fatboy
-Freaker builds Sumo and t2 hover golly, icon after cans

-Defense Buildtime increased +30%, Heavy ones like doomsday and annihilator +40%

-Nuke effect improved

There more changes, but those are the most important

Wanna see more changes? Play the game, Hope you all Get fun with it, Sometimes a bit of change is good

deltasiegedry.sd7_minimap_0.jpgAuthor / Publisher:  Sam

SpringFiles: Evolution RTS – Higher Grounds

Version:  12 Spring Maps Freeware

Name is EvoRTS Higher Grounds v12, coming soon to a springfiles and plasma server near you (maybe within the next day or so).

It’s a remake of “Higher Grounds v2” by flopflop. New texture, new heightmap (based on the original), ssmf, normalmapped, etc etc and pretty features!

All map features are 10 energy, 0 metal and can be reclaimed. Fences/lightpoles/etc are non-blocking.

Umm, looks like I’mma have to bake evo’s metalmap in, but will provide a config in the map suitable for *A/ZK (or you can just use evo’s layout… it’s pretty good). (Config is in map configs folder)

image001.pngimage002.pngimage003.pngimage004.pngimage005.pngimage006.pngimage007.pngimage008.pngscreen00491.pngminigrounds.pngDependencies:  Spring Features Author / Publisher:  Forboding Angel

SpringFiles: repression blahbalh warcrimes

Other Freeware

the transported unit had the colision volume rarely possible to show using alt-V in 0.89 and at 0.91 nothing changed the unit can collide and mess without damages despit true at the :
allowCrushingAlliedUnits=true, –Default: false New in version 85.0
–Can allied ground units crush each other during collisions?
–Units still have to be explicitly set as crushable using the crushable parameter of Spring.SetUnitBlocking.
–bool
allowUnitCollisionDamage=true, –Default: false New in version 85.0
–Do unit-unit (skidding) collisions cause damage?
–bool

& never a transported unit with 1hp died before transporter with 20000hp
targetableTransportedUnits=true, –Default: false New in version 89.0
–Can transported units be targeted by weapons? true allows both manual and automatic targeting.

baremodel.pngscreen00000.pngspringrts091_blender265export.jpgspringrts091_blender265export_dae_uvmaped091.jpgtextureporn.pngtransport.pngtransportbug1.pngtransportbug1c.pngtransportbug2.pngcollisions.pngdoublecollisionvolume1.pngAuthor / Publisher:  depreciator

SpringFiles: despit the changelog0.91 nothing changed for the modrules.lua transport & collision bugs

Other Freeware

the transported unit had the colision volume rarely possible to show using alt-V in 0.89 and at 0.91 nothing changed the unit can collide and mess without damages despit true at the :
allowCrushingAlliedUnits=true, –Default: false New in version 85.0
–Can allied ground units crush each other during collisions?
–Units still have to be explicitly set as crushable using the crushable parameter of Spring.SetUnitBlocking.
–bool
allowUnitCollisionDamage=true, –Default: false New in version 85.0
–Do unit-unit (skidding) collisions cause damage?
–bool

& never a transported unit with 1hp died before transporter with 20000hp
targetableTransportedUnits=true, –Default: false New in version 89.0
–Can transported units be targeted by weapons? true allows both manual and automatic targeting.

baremodel.pngscreen00000.pngspringrts091_blender265export.jpgspringrts091_blender265export_dae_uvmaped091.jpgtextureporn.pngtransport.pngtransportbug1.pngtransportbug1c.pngtransportbug2.pngcollisions.pngdoublecollisionvolume1.pngAuthor / Publisher:  depreciator