SpringFiles: Xta 9.728 xtaids update

Version:  1 Other Freeware

Brings xtaids up to date with quality from other xta units, as well as adding some more units to arm tech 3 gantry.
Also includes first beta of spiders vs. tortoises unitpack, but be wary, probably horribly unbalanced, needs testing and input. These tech 1.5 labs exaggerate the traits of arm and core.
Hopefully by xta 9.729 will have some of these updates.

1249804458.jpgAuthor / Publisher:  Noruas

SpringFiles: Balanced Annihilation

Version:  7.76 Games Freeware

7.75 -> 7.76
19/05/2013

-Try to intelligently choose startpos for players/AIs who didn’t place themselves
-Nicer visuals for CustomFormations2 (thanks PixelOfDeath!)
-Added “Set Target” command: ‘Sets a top priority attack target, to be used if within range (not removed by move commands)’ with keybind to y, cancel target bind to j
-Made AdvPlayerList more compact
-Fixed incorrect faction showing in AdvPlayerList after choosing faction in-game
-Fixed lua error on com explosion
-AdvUnitMarker now only marks nukes/antinukes/tacnuke/empsilos/buzz/vulc
-Specific unit reclaimer won’t act unless alt is pressed
-Maverick learns exp a bit quicker than other units
-Commando becomes amphib, build range increased ->310, health increased ->1400
-Mercury/Screamer gets its uber long range back, can stockpile up to 5 missiles
-Fixed gimp not firing in shallow water
-Croc e cost increased ->8500
-Juno missile leaves behind 30 seconds area denial for ground scouts within 450 radius
-Transport helper ai won’t try to transport scouts

xenobuzzz.jpgAuthor / Publisher:  silentwings

SpringFiles: XTA

Version:  9.728 Games Freeware

your favorite game with the funny commanders.
version: XTA 9.728

Changelog:

XTA 9.728 —————— by Deadnight Warrior, Jools and Noruas
—————
* Fix landboat transition from land to water

* Improve commander selection widget (remembers selection from last game, better countdown text)

* Bugfixes for minelayer and buildspeed gadgets (probable cause for error: builder died)

* New sounds for D-Gun, Arm Penetrator and Core Doomsday machine. Sounds by Noruas. Should be less disturbing.

* Update cursor out of range gadget. It now gets range from engine. Cursor will still show bad attack cursor if attack is blocked, but attack order is only dropped if it is outside of range (only for turrets).

* New splash sound for lava maps.

* Builders can now again fight.

* Fix hitsoundwet sound for Arm Bulldog

* Optimise MinimapX gadget to use less fps

* Force some gadgets that wouldn’t unload to really do so (gadgets that have synced and unsynced parts).

xta_picture_0_0.jpgAuthor / Publisher:  Jools_