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Category: Development

Posted on March 16, 2012

Bilhamil: Pen + Touch Interaction Design for RTS Games

Posted on March 4, 2012

Beherith: UV unwrapping in Wing3D using an atlas texture

Posted on February 11, 2012

Kloot: Unit Movement in Spring 86.*

Posted on February 11, 2012

Kloot: Unit Movement in Spring 82.*

Posted on February 1, 2012

Beherith: 0.86 feb 1 bounce bug

Posted on January 9, 2012

Bilhamil: Pen-in-Hand Command: Bringing Embodied Interaction to eSports

Posted on January 5, 2012

Beherith: Tree shaders in the Spring Engine

Posted on January 2, 2012

Wagonrepairer: SpringRTS Towers Part 2

Posted on April 20, 2011

Bilhamil: Multitouch Interaction in Spring RTS Engine

Posted on January 15, 2011

Kloot: Dynamic Lighting demo

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Recent Posts

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  • Official: Engine Testing – 102.0-RC1
  • Zero-K: Zero-K v1.4.3.0 to v1.4.3.3
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  • Beherith: Deferred lights, normal mapped terrain and units

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