SpringFiles: BA Chicken Defense
Version: 2.53 Games Freeware
Hi,
Here it is BA Chicken Defense 2.53, just uptated to new BA 7.80 release dependency.
Have fun 😉
Dependencies: Balanced Annihilation Related links: http://springrts.com/phpbb/viewtopic.php?f=44&t=30827&p=546341#p546341 Author / Publisher: FabriceFABS
SpringFiles: BA Chicken Defense 2.53
Version: 2.53 Games Freeware
Hi,
Here it is BA Chicken Defense 2.53, just uptated to depends to new BA 7.80 release.
Have fun
Dependencies: Balanced Annihilation Related links: http://springrts.com/phpbb/viewtopic.php?f=44&t=30827&p=546341#p546341 Author / Publisher: FabriceFABS
SpringFiles: Balanced Annihilation
Version: 7.80 Games Freeware
7.79 -> 7.80
18/08/2013
– Fixed specs not being white in Lock Camera and Ally Cursorss
– Fixed not being able to resign when had 0 units left
– Prevent spam of “i took” messages from over-enthusiastic takers & fixed text
– Reduce “i took” to a single line and use rounded numbers
– Require players to use a few resources before getting the efficiency award
– Fixed some other rare lua errors
7.78 -> 7.79
18/08/2013
– Updated game end gadget
– Added awards gadget
– Fixed Startpoint Assist not catching afk players
– Lock Camera and Ally Cursors become gadgets, net traffic halved
– Afk players are takeable (threshold is afk for 90s or afk at gamestart with no initial queue)
– Take reminders are handled entirely through AdvPlayerList
– Units remember exp when resurrected
– Fixed Waypoint Dragger causing crashes for some mice
– Fixed widget handler passing bad arguments in UnitCreated
– Initial Queue orientates its first building towards the map center
– Unit Moving widget moves units forwards instead of randomly
– Wind Generator death explosion gives ‘old’ chaining behaviour
– Remade impulse of Leveller & Janus
– Fixed dynamic collision vols that couldn’t be hit by some weapons when closed
– Fixed Dragons Teeth not getting crushed
– Naval Engineers can’t build Croc/Triton and T1 Amphib Constructors
– Increased Croc buildtime
– Fixed torpedo bomber aiming
– Increased death explosions of T1 Construction Ships and Tidal Generators
SpringFiles: Balanced Annihilation
Version: 7.79 Games Freeware
7.78 -> 7.79
18/08/2013
– Updated game end gadget
– Added awards gadget
– Fixed Startpoint Assist not catching afk players
– Lock Camera and Ally Cursors become gadgets, net traffic halved
– Afk players are takeable (threshold is afk for 90s or afk at gamestart with no initial queue)
– Take reminders are handled entirely through AdvPlayerList
– Units remember exp when resurrected
– Fixed Waypoint Dragger causing crashes for some mice
– Fixed widget handler passing bad arguments in UnitCreated
– Initial Queue orientates its first building towards the map center
– Unit Moving widget moves units forwards instead of randomly
– Wind Generator death explosion gives ‘old’ chaining behaviour
– Remade impulse of Leveller & Janus
– Fixed dynamic collision vols that couldn’t be hit by some weapons when closed
– Fixed Dragons Teeth not getting crushed
– Naval Engineers can’t build Croc/Triton and T1 Amphib Constructors
– Increased Croc buildtime
– Fixed torpedo bomber aiming
– Increased death explosions of T1 Construction Ships and Tidal Generators
SpringFiles: Barbary Coves
Version: v1 Spring Maps Freeware
18×16, made for Balanced Annihilation, by Bluestone.
All mexes give 2.1 m/s, there are geovents on the smallest islands.
Enjoy 🙂
SpringFiles: SandCastles2_Mereors_v2
Version: 2 Spring Maps Freeware
It is just a SandCastles2 with Meteors. It works only with zero-k.
v2: Fixed bug with error spam after killing Zenith.
Updated by N0U
SpringFiles: TinySkirmish Redux
Version: 1 Spring Maps Freeware
Tiny Skirmish Redux 1:
Changes from original TinySkirmish include working minimap, new texture with SSMF, balanced heightmap, less elevation, features, slightly less metal.
Still some things to do, vehicle pathing is shitty in a few places, also very much considering turning it into 4×6 and stretching middle out vertically.
-Features from 0ad
-Some textures by nobiax.deviantart.com
Map by The_Yak
Original TinySkirmish by (Unknown? Let me know if you made it)
SpringFiles: Icy LongRun v2 beta3
Spring Maps Freeware
Double length version of the classic Icy Run v2.
Changes from beta1:
– second half of the map flipped vertically to keep the zig-zag pattern of hills
– fixed a heightmap artifact in the middle
SpringFiles: Icy LongRun v2 beta2
Spring Maps Freeware
Double length version of the classic Icy Run v2.
Changes from beta1:
– second half of the map flipped vertically to keep the zig-zag pattern of hills

Author / Publisher: silentwings
Author / Publisher: silentwings




Author / Publisher: The Yak