We’ve revamped PlanetWars for season 10. Most notably, there are now only two factions, in order to correct several long-standing issues with previous rounds. The factions are:
* The Empire Reborn, formed by the integration of the True Born into the reforged Empire of Old Earth.
* The Synthetic Front, formed by the Ascended and the Free Machines setting aside their differences to fight a common enemy.
The Unaligned clans have each been assimilated into one of the two new powers.
Other changes are as follows:
Homeworlds
* Only top 20 clans from the previous round may have homeworlds. They can pick a homeworld with 501 IP for free at any time.
* Only homeworlds may be renamed.
* Removed consolidation
Victory conditions
* Economic victory: Value needed increased to 80%
Zero-K v0.8.13.4 has also been out for a day or so, be sure to update. Changes include:
Gameplay (general)
* Fixed some bomber behaviour issues.
* Fixed Scorpion not being radar invisible when cloaked.
* Dominatrix has more speed; turret turns faster.
* Scout boat cheaper.
Modules
* Assault Cannon and Missile Launcher do more damage and have more range.
* Gauss Rifle reloads faster.
* Slasher unpacks 20% faster.
* Slow Beam and High Power Servos a bit cheaper.
GUI
* Player list should work properly now (minimum width, aligns to bottom properly).
Visuals
* A VR grid is drawn around the map.
* “Night” effect: Start at dawn instead of midnight (configurable).
